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CS2 Custom Maps and Server Configuration

By Admin · Mar 15, 2026 · Updated Apr 23, 2026 · 382 views · 2 min read

CS2 Dedicated Server

Counter-Strike 2 uses the Source 2 engine and requires SteamCMD for server installation. This guide covers setting up a CS2 server with custom maps, competitive configurations, and workshop map support.

Installation

# Install SteamCMD
sudo apt install -y steamcmd

# Install CS2 dedicated server
steamcmd +force_install_dir /opt/cs2 \
    +login anonymous \
    +app_update 730 validate \
    +quit

Server Configuration

# /opt/cs2/game/csgo/cfg/server.cfg
hostname "My CS2 Server"
sv_password ""
sv_cheats 0
sv_lan 0
mp_autoteambalance 1
mp_limitteams 1
mp_maxrounds 30
mp_roundtime 1.92
mp_freezetime 15
mp_buytime 20
sv_minrate 128000
sv_maxrate 0
sv_mincmdrate 128
sv_maxcmdrate 128
tv_enable 1
tv_delay 30

Workshop Maps

# Get a Steam Web API key from steamcommunity.com/dev/apikey
# Add to launch options:
# +host_workshop_collection COLLECTION_ID
# +workshop_start_map MAP_ID

# Create a map cycle with workshop maps
# gamemodes_server.txt can reference workshop maps

Launch Script

cat > /opt/cs2/start.sh << EOF
#!/bin/bash
cd /opt/cs2
./game/bin/linuxsteamrt64/cs2 \
    -dedicated \
    -port 27015 \
    +game_type 0 +game_mode 1 \
    +map de_dust2 \
    +sv_setsteamaccount YOUR_GSLT_TOKEN \
    -maxplayers 10
EOF
chmod +x /opt/cs2/start.sh

Game Server Login Token

# Required for public servers
# Get GSLT from: steamcommunity.com/dev/managegameservers
# App ID: 730
# Add to launch: +sv_setsteamaccount YOUR_TOKEN

Firewall

ufw allow 27015/tcp
ufw allow 27015/udp
ufw allow 27020/udp  # SourceTV

Best Practices

  • Use 128-tick rate for competitive play
  • Set up auto-update via cron with SteamCMD
  • Configure GOTV for match recording
  • Use server plugins like MetaMod/CounterStrikeSharp for customization

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